84 cards found.

Drudge Skeletons

Creature Skeleton   1 / 1   {1}{B} (2)

{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
—Nevinyrral, Necromancer's Handbook

Illus. Jim Nelson


Color Identity: B,Black

Dual Nature

Enchantment {4}{G}{G} (6)

Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.
When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.



Color Identity: G,Green
Printings:
Prophecy (Rare)

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Dwarven Bloodboiler

Creature Dwarf   2 / 2   {R}{R}{R} (3)

Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
His battle cry unleashes an avalanche of dwarves.



Color Identity: R,Red
Printings:
Judgment (Rare)

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Elephant

Creature Elephant   3 / 3   (0)




Color Identity:
Printings:
Duel Decks: Garruk vs. Liliana (Common)

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Explosive Growth

Instant {G} (1)

Kicker {5} (You may pay an additional {5} as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.



Color Identity: G,Green
Printings:
Invasion (Common)

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Fist of Suns

Artifact {3} (3)

You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."
—Memnarch



Color Identity: White,Blue,Black,Red,Green
Printings:
Fifth Dawn (Rare)

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Flame-Kin Zealot

Creature Elemental Berserker   2 / 2   {1}{R}{R}{W} (4)

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.



Color Identity: R,W,Red,White

Flight

Enchantment Aura   {U} (1)

Enchant creature
Enchanted creature has flying.
"Those who claim to know the world in its entirety rarely have the requisite perspective."
—Ulmarus the Wise

Illus. Mark Zug


Color Identity: U,Blue


Genju of the Cedars

Enchantment Aura   {G} (1)

Enchant Forest
{2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.



Color Identity: G,Green
Printings:
Betrayers of Kamigawa (Uncommon)

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Giant Caterpillar

Creature Insect   3 / 3   {3}{G} (4)

{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.



Color Identity: G,Green
Printings:
Mercadian Masques (Common)

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Goblin Brigand

Creature Goblin Warrior   2 / 2   {1}{R} (2)

Goblin Brigand attacks each combat if able.
Like a loaded cannon—point and shoot.



Color Identity: R,Red
Printings:
Ninth Edition (Common)

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Goblin Raider

Creature Goblin Warrior   2 / 2   {1}{R} (2)

Goblin Raider can't block.
He's smart for a goblin. He can do two things: hit and run.



Color Identity: R,Red
Printings:
Ninth Edition (Common)

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Grid Monitor

Artifact Creature Construct   4 / 6   {4} (4)

You can't cast creature spells.
The vedalken protect the Knowledge Pool at any cost.



Color Identity:
Printings:
Mirrodin (Rare)

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Haunted Angel

Creature Angel   3 / 3   {2}{W} (3)

Flying
When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.



Color Identity: W,White
Printings:
Apocalypse (Uncommon)

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Haunting Echoes

Sorcery {3}{B}{B} (5)

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles their library.

Illus. Nils Hamm


Color Identity: B,Black
Printings:
Magic 2011 (Rare)

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Hired Muscle

Creature Human Warrior   2 / 2   {1}{B}{B} (3)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.
At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.



Color Identity: B,Black
The other side is:

Printings:
Betrayers of Kamigawa (Uncommon)

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Hollow Dogs

Creature Zombie Dog   3 / 3   {4}{B} (5)

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
A hollow dog is never empty. It is filled with thirst for the hunt.



Color Identity: B,Black
Printings:
Ninth Edition (Common)

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Hoodwink

Instant {1}{U} (2)

Return target artifact, enchantment, or land to its owner's hand.



Color Identity: U,Blue
Printings:
Magic Online Promos (Common)

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Bummer

84 cards found.